22:48:32:192None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:32:516None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:32:968UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:32:968UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:32:968UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:32:969UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:33:190None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:33:401UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:33:402UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:33:402UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:33:422UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:33:518UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:33:518UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:33:518UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:33:518UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:33:612None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:33:968UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:33:968UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:33:968UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:33:968UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:34:068UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:34:068UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:34:068UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:34:068UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:34:166None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:34:403UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:34:403UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:34:403UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:34:403UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:34:500UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:34:500UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:34:501UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:34:501UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:34:570None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:34:985UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:34:985UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:34:985UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:34:985UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:35:111None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:35:482None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:36:017None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:36:320None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:36:773None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:37:074None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:37:737None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:38:038None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:38:701None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:39:086None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:39:627None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:40:029None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:40:551None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:40:848None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:42:017UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:42:017UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:42:925None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:43:218None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:46:418UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:46:419UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:46:486None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:46:517UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:46:517UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:46:829None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:47:118UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:47:118UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:47:436UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:47:436UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:47:517UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:47:517UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:48:416UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:48:416UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:48:48:831None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:49:114None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:49:392NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:48:51:180None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:51:381NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:48:51:531None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:51:864NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:48:54:297NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
22:48:54:400None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:54:589NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:48:54:741None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:55:084NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:48:57:621None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:57:811NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:48:57:963None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:48:58:283NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:48:59:949None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:00:140NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:49:00:221None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:00:503NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:49:02:287None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:02:500NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:49:02:650None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:03:014NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:49:07:113None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:07:323NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:49:07:403None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:07:674NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:49:10:938None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:11:147NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:49:11:297None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:11:647NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:49:13:284None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:13:492NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:49:13:565None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:13:836NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:49:15:637None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:15:839NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:49:15:911None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:16:184NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:49:23:865None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:24:075NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:49:24:156None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:24:428NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:49:26:218None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:26:407NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:49:26:578None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:26:913NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:49:28:570None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:28:781NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:49:28:951None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:29:281NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:49:30:940None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:31:133NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:49:31:216None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:31:486NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:49:36:920None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:37:121NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:49:37:193None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:37:474NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:49:58:279None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:58:490NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:49:58:561None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:49:58:834NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:00:612None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:00:852NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:01:004None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:01:216NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:01:347None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:01:539NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:01:608None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:01:750NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:02:243None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:02:444NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:02:513None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:02:656NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:03:351None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:03:552NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:03:624None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:03:754NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:04:247None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:04:449NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:04:521None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:04:652NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:05:352None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:05:562NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:05:632None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:05:762NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:06:263None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:06:474NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:06:544None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:06:685NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:06:978None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:07:179NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:07:311None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:07:532NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:09:304None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:09:514NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:09:586None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:09:728NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:11:610None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:11:800NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:11:871None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:12:002NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:13:902None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:14:094NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:14:165None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:14:296NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:26:359None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:26:589NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:26:710None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:26:910NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:38:259None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:38:459NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:38:530None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:38:661NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:39:701None[Localization] Unknown key '%DiplomaticActionMyMoralGainDescription'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:39:702None[Localization] Unknown key '%DiplomaticActionMyMoralGainDescription'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:39:870None[Localization] Unknown key '%DiplomaticActionMyMoralGainDescription'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:39:985None[Localization] Unknown key '%DiplomaticActionMyMoralGainDescription'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:40:560None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:40:789NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:50:40:872None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:50:41:006NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:51:09:218None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:51:09:418NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:51:09:490None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:51:09:620NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:51:11:519None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:51:11:731NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:51:11:801None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:51:11:943NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:51:14:696None[Localization] Unknown key '%PauseMenuModalWindowSeedValue'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:51:15:356None[Localization] Unknown key '%GameSavesQuickSaveTitle'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:51:16:065NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:51:16:065NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:51:16:065NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:51:34:154None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:51:34:356NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:51:34:478None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:51:34:699NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:51:43:787None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:51:44:007NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:51:44:079None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:51:44:218NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:02:731None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:02:929NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:03:000None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:03:130NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:28:452None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:28:654NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:28:722None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:28:853NoneCould not retrieve defender army / district with guid 12674 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:44:291NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:44:291NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:44:291NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:44:884NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:44:884NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:44:884NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:45:502NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:45:502NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:45:502NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:46:251NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:46:251NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:46:251NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:46:847NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:46:847NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:46:847NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:47:437NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:47:437NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:47:437NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:48:023NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:48:024NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:48:024NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:48:914NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
22:52:48:927NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
22:52:49:203NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:49:203NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:49:203NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:51:282None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:51:705None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:52:188None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:52:616None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:52:878None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:53:180None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:53:490None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:53:809None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:54:190None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:54:299NoneArmy 11419 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.AIPlayer:Run()
22:52:54:480None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:54:486UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:54:486UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:54:636UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:54:636UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:54:687UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:54:687UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:54:783None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:54:902UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:54:902UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:55:001UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:55:002UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:55:085UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:55:086UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:55:138None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:55:302UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:55:302UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:55:385UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:55:385UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:55:491UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:55:491UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:55:511None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:55:602UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:55:602UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:55:702UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:55:702UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:55:787UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:55:787UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:55:842None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:55:891UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:55:891UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:55:973NoneBegin ProcessMergeCityCostsRequest unknown settlement Guid 20525
Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:52:56:087UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:56:087UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:56:166None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:56:198UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:56:198UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:56:320UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:56:320UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:56:404UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:56:404UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:56:482None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:56:504UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:56:504UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:56:584UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:56:584UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:56:687UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:56:687UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:56:784UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:56:784UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:56:861None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:57:002UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:57:002UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:57:084UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:57:084UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:57:144None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:57:302UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:57:302UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:57:404UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:57:404UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:57:485UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:57:485UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:57:495None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:57:702UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:57:702UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:57:788None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:57:802UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:57:802UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:58:078None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:58:084UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:58:084UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:58:085UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:58:085UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:58:359None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:58:385UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:58:385UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:58:385UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:58:385UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:58:670None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:58:784UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:58:784UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:58:784UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:58:784UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:58:884UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:58:884UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:58:884UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:58:884UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:58:960None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:59:101UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:59:101UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:59:101UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:59:102UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:59:266None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:59:403UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:59:403UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:59:403UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:59:403UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:59:546None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:59:818UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:59:818UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:59:818UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:59:818UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:59:868None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:52:59:988UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:59:988UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:59:988UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:52:59:988UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:00:117UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:00:117UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:00:117UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:00:117UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:00:158None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:00:436UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:00:436UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:00:436UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:00:436UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:00:512None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:00:685UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:00:685UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:00:685UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:00:685UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:00:817UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:00:817UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:00:817UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:00:818UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:00:824None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:01:001UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:01:001UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:01:001UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:01:001UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:01:153UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:01:153UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:01:153UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:01:153UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:01:165None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:01:601UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:01:601UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:01:601UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:01:601UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:01:659None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:01:700UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:01:700UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:01:700UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:01:701UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:02:000None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:02:036UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:02:036UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:02:036UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:02:036UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:02:117UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:02:117UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:02:117UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:02:117UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:02:219UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:02:219UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:02:219UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:02:219UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:53:02:271None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:02:594None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:02:998None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:03:339None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:03:631None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:03:954None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:04:194None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:04:515None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:05:322None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:05:665None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:05:978None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:06:328None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:06:642None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:06:964None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:07:366None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:07:709None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:08:322None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:08:661None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:09:265None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:09:598None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:10:241None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:10:582None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:11:245None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:11:577None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:12:401None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:12:737None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:13:348None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:13:669None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:15:622None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:15:955None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:21:169None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:21:503None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:30:394None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:30:717None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:32:646None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:32:969None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:34:909None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:35:241None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:37:185None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:37:537None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:39:969None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:40:304None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:42:247None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:42:569None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:52:648None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:52:962None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:58:890None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:53:59:220None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:54:01:156None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:54:01:478None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:54:03:429None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:54:03:769None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:54:05:722None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:54:06:053None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:54:12:755NoneAI Synchronization took 21.1583ms at frame 1491 (entities created: 0 deleted: 0 synchronized: 22 last entity synchronized: 8291 snapshots: 'skipped').
Amplitude.Mercury.AI.AIController:SynchronizeData()
22:54:12:829None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:54:13:192None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
22:54:27:020NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
22:54:27:094NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:54:27:094NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:54:27:094NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:54:29:070NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.CivicDefinition from a datatable element reference that has not been initialized.
Amplitude.Mercury.Simulation.DepartmentOfDevelopment:ActiveCivic(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:54:29:070NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.CivicDefinition from a datatable element reference that has not been initialized.
Amplitude.Mercury.Simulation.DepartmentOfDevelopment:ActiveCivic(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:54:29:070NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.CivicDefinition from a datatable element reference that has not been initialized.
Amplitude.Mercury.Simulation.DepartmentOfDevelopment:ActiveCivic(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:54:30:509NoneCan't find entity 20212 of ongoing task. Fails the task 5468.
Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)
22:54:30:509NoneCan't find entity 20556 of ongoing task. Fails the task 5541.
Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)
22:54:49:247NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationBattle:UpdateDoSwapPresentationUnitOwner()
22:54:49:430NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationBattle:UpdateDoSwapPresentationUnitOwner()
22:56:00:533None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:56:00:533None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:56:00:663None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:00:780None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:00:780None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:00:863None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:02:447None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:02:480None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:02:530None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:02:530None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:02:530None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:02:613None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:02:613None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:02:696None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:02:696None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:08:947None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:08:947None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:08:947None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:08:980None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:08:980None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:09:030None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:09:030None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:09:030None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:09:080None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:10:446None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_FrankishKingdom_Common_Pikemen_01.
Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:56:15:663None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_FrankishKingdom_Common_Pikemen_01.
Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:56:15:663None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_FrankishKingdom_Common_Pikemen_01.
Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:56:15:762None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_FrankishKingdom_Common_Pikemen_01.
Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:56:15:763None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_FrankishKingdom_Common_Pikemen_01.
Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:56:15:763None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_FrankishKingdom_Common_Pikemen_01.
Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:56:15:846None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_FrankishKingdom_Common_Pikemen_01.
Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:56:52:346None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:52:396None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:52:446None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:52:580None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:52:630None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:52:780None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:52:813None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:52:863None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:52:863None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:59:430None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:59:514None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:59:514None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:59:629None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:59:629None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:59:629None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:56:59:680None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:57:03:730None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:57:03:730None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:57:03:730None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:57:03:730None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:57:03:864None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:57:03:864None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:57:33:430None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:57:33:430None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:57:33:463None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:57:33:513None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:57:33:513None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:57:33:513None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:57:33:513None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:57:33:597None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:57:35:130None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:57:35:213None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:57:35:213None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:57:35:213None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:57:35:213None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:57:35:297None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:57:35:297None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:57:35:380None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:57:35:380None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:08:947None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:08:998None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:09:046None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:09:180None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:09:180None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:09:213None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:09:263None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:09:313None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:09:313None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:12:297None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:12:297None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:12:397None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:14:697None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:14:697None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:14:697None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:14:747None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:14:797None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:14:797None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:54:513None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:54:513None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:54:647None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:54:647None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:54:647None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:54:697None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:54:729None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:54:729None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:54:729None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#1 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:58:55:363None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
22:59:07:447None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:07:480None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:07:646None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:07:647None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:07:647None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:07:696None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:07:729None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:07:813None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:30:780None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:30:780None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:30:780None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:30:846None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:30:896None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:30:896None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:37:629None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:37:680None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:37:713None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:37:796None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:37:829None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:37:829None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:41:313None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:41:396None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:41:396None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:41:396None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:41:513None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
22:59:42:407NoneArmy 13388 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.AIPlayer:Run()
22:59:42:497NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
22:59:42:497NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:03:09:244NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:09:244NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:09:244NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:10:856None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:10:967None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:11:400None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:11:492None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:11:983None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:12:084None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:12:123NoneCan't find entity 20212 of ongoing task. Fails the task 5540.
Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)
23:03:12:173NoneCan't find entity 18777 of ongoing task. Fails the task 3026.
Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)
23:03:12:406None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:12:811None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:13:199None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:13:279None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:13:690None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:13:759None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:14:103None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:14:172None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:14:254NoneCan't find entity 18777 of ongoing task. Fails the task 1871.
Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)
23:03:14:497None[Empire 1] Army 20700 @ [121, 71] is far form 20480 @ [125, 70]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
23:03:14:526None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:14:618None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:14:907None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:14:968None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:15:371None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:15:440None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:15:732None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:15:793None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:16:192None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:16:282None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:16:666None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:16:736None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:17:160None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:17:231None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:17:583None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:17:647None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:18:006None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:18:076None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:18:380None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:18:444None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:18:806None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:18:877None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:19:054NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
23:03:19:177None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:19:250None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:19:273None[Localization] Unknown key '%DiplomaticActionMyMoralGainDescription'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:19:274None[Localization] Unknown key '%DiplomaticActionMyMoralGainDescription'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:19:454None[Localization] Unknown key '%DiplomaticActionMyMoralGainDescription'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:19:551None[Localization] Unknown key '%DiplomaticActionMyMoralGainDescription'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:19:637None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:19:709None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:20:041None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:20:108None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:20:476None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:20:542None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:20:879None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:20:956None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:21:221None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:21:497None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:21:751NoneAI Synchronization took 21.9963ms at frame 2750 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AIController:SynchronizeData()
23:03:21:913None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:21:991None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:22:194None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:22:259None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:22:521None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:22:819None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:22:899None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:23:267None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:23:337None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:23:692None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:23:755None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:24:108None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:24:186None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:24:800None[Localization] Unknown key '%DiplomaticActionMyMoralGainDescription'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:24:928None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:24:996None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:25:007NoneCan't find entity 20209 of ongoing task. Fails the task 5520.
Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)
23:03:25:200None[Localization] Unknown key '%DiplomaticActionMyMoralGainDescription'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:25:342None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:25:413None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:25:450None[Localization] Unknown key '%DiplomaticActionMyMoralGainDescription'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:25:827None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:25:898None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:26:137None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:26:201None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:28:248None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:28:335None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:28:572None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:28:635None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:44:178NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:44:178NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:44:178NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:44:771NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:44:771NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:44:771NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:45:397NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:45:397NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:45:397NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:45:997NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:45:997NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:45:997NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:46:653NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:46:654NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:46:654NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:47:366NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:47:366NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:47:366NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:47:959NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:47:959NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:47:959NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:03:48:720None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:48:763NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationBattle:UpdateDoSwapPresentationUnitOwner()
23:03:48:780None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:48:992None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:49:050None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:51:081None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:51:151None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:51:364None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:51:425None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:59:275None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:59:335None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:03:59:548None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:03:59:606None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:04:01:632None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:04:01:702None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:04:01:911None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:04:01:971None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:04:04:365None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:04:04:426None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:04:04:627None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:04:04:695None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:04:06:728None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:04:06:800None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:04:07:148None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:04:07:218None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:04:10:517None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:04:10:578None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:04:10:921None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:04:10:982None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:04:12:900None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:04:12:970None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:04:13:182None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:04:13:243None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:04:16:230None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:04:16:291None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:04:16:503None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:04:16:565None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:04:21:182NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationBattle:UpdateDoSwapPresentationUnitOwner()
23:04:21:287None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:04:21:347None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:04:21:691None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:04:21:760None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:04:36:781None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:04:36:851None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:04:37:053None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:04:37:112None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:04:42:037None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:04:42:107None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:04:42:310None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:04:42:370None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:04:49:662None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:04:49:731None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:04:49:941None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:04:50:004None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:04:53:407None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:04:53:477None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:04:53:690None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:04:53:750None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:05:03:099None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:05:03:178None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:05:03:389None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:05:03:450None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:05:05:668None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:05:05:738None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:05:05:950None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:05:06:009None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:05:27:201None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:05:27:273None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:05:27:483None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:05:27:542None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:05:30:893None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:05:30:963None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:05:31:174None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:05:31:234None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:05:33:808None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:05:33:877None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:05:34:089None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:05:34:150None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:05:36:717None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:05:36:786None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:05:36:989None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:05:37:049None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:05:39:198None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:05:39:279None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:05:39:363None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:05:39:761None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:05:39:823None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:05:40:033None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:05:40:094None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:05:42:114None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:05:42:185None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:05:42:394None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:05:42:454None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:05:42:880None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:05:42:930None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:05:42:980None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:05:43:112None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:05:43:113None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:05:43:163None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:05:43:196None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:05:43:296None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:05:44:756None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:05:44:828None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:05:45:148None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:05:45:220None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:06:18:452None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:06:18:513None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:06:18:726None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:06:18:784None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:06:20:858None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:06:20:927None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:06:21:137None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:06:21:199None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:06:25:395None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:06:25:466None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:06:25:808None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:06:25:868None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:06:26:813None[PresentationChoreography] 'PresentationPawn(Clone)' of empire#1 TriggerCavalryCharge failed due to pawn unable to charge!
Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()
23:06:27:268None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_FrankishKingdom_Common_Pikemen_01.
Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:06:27:784None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:06:27:853None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:06:28:066None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:06:28:126None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:06:31:037None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:06:31:107None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:06:31:316NoneArmy 17521 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.AIPlayer:Run()
23:06:31:453None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:06:31:523None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:06:31:997NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:06:32:111None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:06:32:181None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:06:32:514None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:06:32:574None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:06:32:958None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:06:33:028None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:06:33:241None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:06:33:300None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:06:35:316None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:06:35:386None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:06:35:618None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:06:35:677None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:06:37:691None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:06:37:761None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:06:37:972None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:06:38:032None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:06:40:049None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:06:40:118None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:06:40:321None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:06:40:384None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:06:52:018None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:06:52:077None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:06:52:299None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:06:52:359None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:18:658None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:18:727None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:19:047None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:19:109None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:19:399None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:19:669None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:19:739None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:19:950None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:20:009None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:23:730None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:23:802None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:24:013None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:24:072None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:28:369None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:28:445None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:28:758None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:28:828None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:30:731None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:30:804None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:31:015None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:31:074None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:33:089None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:33:162None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:33:382None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:33:443None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:38:984None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:39:053None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:39:265None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:39:325None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:41:803None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:41:872None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:42:184None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:42:256None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:44:156None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:44:227None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:44:436None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:44:497None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:46:517None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:46:587None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:46:799None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:46:860None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:48:875None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:48:946None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:49:156None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:49:217None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:51:229None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:51:290None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:07:51:611None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:07:51:673None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:08:01:904NoneCannot go from [104, 62] to [104, 60] - defaulting
Amplitude.Mercury.Simulation.BattleRequestController:ProcessBattlePreviewRequest(System.Reflection.MonoParameterInfo)
23:08:03:986NoneCannot go from [104, 62] to [104, 59] - defaulting
Amplitude.Mercury.Simulation.BattleRequestController:ProcessBattlePreviewRequest(System.Reflection.MonoParameterInfo)
23:08:14:102None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:08:14:172None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:08:14:372None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:08:14:434None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:08:16:458None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:08:16:520None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:08:16:733None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:08:16:796None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:08:18:851None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:08:18:920None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:08:19:133None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:08:19:192None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:08:22:856None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:08:22:926None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:08:23:238None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:08:23:298None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:08:25:208None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:08:25:281None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:08:25:491None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:08:25:549None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:08:27:564None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:08:27:637None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:08:27:958None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:08:28:019None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:08:29:933None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:08:30:005None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:08:30:216None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:08:30:275None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:08:37:794None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:08:37:865None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:08:38:179None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:08:38:239None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:08:40:155None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:08:40:236None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:08:40:476None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:08:40:538None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:08:42:545None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:08:42:606None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:08:42:817None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:08:42:878None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:08:58:437None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:08:58:506None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:08:58:717None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:08:58:779None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:00:792None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:00:862None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:01:078None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:01:137None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:03:158None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:03:227None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:03:420None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:03:478None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:05:499None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:05:569None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:05:760None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:05:823None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:17:547None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:17:618None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:17:908None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:17:979None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:19:881None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:19:953None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:20:144None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:20:205None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:37:650None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:37:711None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:37:903None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:37:965None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:43:319None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:43:389None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:43:580None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:43:640None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:45:652None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:45:714None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:46:016None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:46:087None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:47:990None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:48:060None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:48:254None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:48:314None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:50:907None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:50:977None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:51:170None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:51:228None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:53:589None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:53:660None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:53:863None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:53:925None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:59:349None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:59:411None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:09:59:601None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:09:59:662None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:02:516None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:02:589None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:02:778None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:02:838None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:05:455None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:05:528None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:05:819None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:05:887None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:09:821None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:09:890None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:10:083None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:10:143None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:12:165None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:12:234None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:12:426None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:12:484None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:14:500None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:14:570None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:14:872None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:14:934None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:15:286None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:15:357None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:15:538None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:15:599None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:15:682UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:10:15:683UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:10:15:683UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:10:15:801UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:10:15:801UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:10:15:801UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:10:15:941None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:16:004None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:16:100UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:10:16:101UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:10:16:101UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:10:16:183UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:10:16:183UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:10:16:183UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:10:16:315None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:16:388None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:19:349None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:19:419None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:19:643None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:19:702None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:22:407None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:22:479None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:22:781None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:22:843None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:24:762None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:24:832None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:25:033None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:25:095None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:27:116None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:27:185None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:27:398None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:27:459None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:29:482None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:29:552None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:29:754None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:29:813None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:31:836None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:31:906None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:32:116None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:10:32:175None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:10:56:345None[Localization] Unknown key '%PauseMenuModalWindowSeedValue'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:10:57:022None[Localization] Unknown key '%GameSavesQuickSaveTitle'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:10:57:827NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:10:57:827NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:10:57:827NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:11:06:279NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:11:06:452NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:11:06:452NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:11:06:452NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:11:08:460None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:08:539None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:08:898None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:08:969None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:09:389None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:09:460None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:09:528NoneCan't find entity 18777 of ongoing task. Fails the task 3141.
Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)
23:11:09:762None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:09:811None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:10:094None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:10:133None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:10:344None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:10:384None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:10:648None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:10:688None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:10:910None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:10:960None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:10:985NoneCan't find entity 20555 of ongoing task. Fails the task 3130.
Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)
23:11:11:202None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:11:252None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:11:443None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:11:494None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:11:736None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:11:807None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:12:038None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:12:088None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:12:309None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:12:349None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:12:561None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:12:612None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:12:811None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:12:852None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:13:050None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:13:101None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:13:302None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:13:351None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:13:613None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:13:663None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:13:875None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:13:926None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:14:156None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:14:198None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:14:370None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:14:410None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:14:663None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:14:712None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:14:963None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:15:005None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:15:174None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:15:213None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:15:417None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:15:463None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:15:686None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:15:736None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:15:904None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:15:945None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:16:107None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:16:146None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:16:308None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:16:349None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:16:580None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:16:630None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:16:881None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:16:921None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:18:867None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:18:916None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:19:118None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:19:159None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:24:564UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular42
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:11:36:392NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.NarrativeEventDefinition from a datatable element reference that has not been initialized.
Amplitude.Mercury.Simulation.SimulationEventEffect_TriggerNarrativeEvent:Apply(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:11:36:473None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:36:522None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:36:703None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:36:744None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:46:680None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:46:730None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:46:934None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:46:973None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:48:940None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:48:990None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:49:180None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:49:219None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:53:451None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:53:500None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:11:53:690None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:11:53:731None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:00:248None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:00:289None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:00:483None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:00:525None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:02:478None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:02:527None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:02:728None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:02:768None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:17:177None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:17:217None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:17:408None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:17:448None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:22:906None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:22:957None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:23:195None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:23:245None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:25:179None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:25:219None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:25:420None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:25:460None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:27:423None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:27:473None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:27:684None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:27:723None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:29:695None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:29:745None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:29:946None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:29:988None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:31:949None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:31:998None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:32:188None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:32:229None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:34:206None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:34:256None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:34:454None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:34:499None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:38:365NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:12:38:365NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:12:38:365NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:12:38:975NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:12:38:975NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:12:38:975NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:12:39:604NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:12:39:604NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:12:39:604NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:12:40:263NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:12:40:263NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:12:40:263NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:12:40:927NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:12:40:927NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:12:40:927NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:12:41:528NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:12:41:528NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:12:41:528NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:12:42:133NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:12:42:133NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:12:42:133NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:12:45:218None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:45:258None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:45:551None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:45:592None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:45:874None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:45:922None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:46:208None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:46:250None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:46:501None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:46:552None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:46:733None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:46:772None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:47:598None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:47:649None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:47:852None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:47:890None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:48:518None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:48:569None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:48:844None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:48:892None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:58:623None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:58:674None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:12:58:857None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:12:58:897None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:01:667UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:01:667UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:01:667UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:01:667UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:01:699None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:01:749None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:01:932None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:01:971None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:12:900UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:12:900UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:12:900UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:12:900UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:12:991UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:12:991UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:12:991UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:12:991UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:13:033None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:13:084None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:13:406None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:13:446None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:13:616UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:13:616UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:13:617UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:13:617UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:15:389None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:15:430None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:15:615None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:15:656None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:17:729None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:17:778None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:17:962None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:18:002None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:20:074None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:20:113None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:20:297None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:20:337None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:21:716UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:21:716UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:22:411None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:22:451None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:22:631None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:22:670None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:23:716UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:23:716UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:23:833UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:23:833UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:24:716UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:24:716UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:24:744None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:24:785None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:24:882UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:24:882UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:25:124None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:25:166None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:27:098None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:27:148None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:27:329None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:27:369None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:28:712NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:OnUpdate()
23:13:29:457None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:29:498None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:29:680None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:29:721None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:32:337None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:32:388None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:32:570None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:32:610None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:37:358None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:37:408None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:37:720None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:37:771None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:39:717None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:39:757None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:40:090None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:40:141None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:42:073None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:42:125None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:42:438None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:42:487None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:44:424None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:44:466None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:44:646None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:44:686None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:46:760None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:46:800None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:47:133None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:47:174None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:51:288None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:51:337None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:51:518None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:51:558None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:51:883UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:51:883UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:51:883UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:51:883UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:53:629None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:53:671None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:53:856None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:53:894None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:55:883UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:55:883UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:55:883UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:55:883UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:13:55:968None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:56:016None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:56:199None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:56:238None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:58:319None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:58:371None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:13:58:552None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:13:58:591None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:14:00:665None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:14:00:706None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:14:00:887None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:14:00:929None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:14:04:154NoneCannot go from [108, 65] to [103, 61] - defaulting
Amplitude.Mercury.Simulation.BattleRequestController:ProcessBattlePreviewRequest(System.Reflection.MonoParameterInfo)
23:14:08:916UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:14:08:916UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:14:08:916UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:14:08:916UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:14:08:981None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:14:09:029None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:14:09:214None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:14:09:255None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:14:16:735UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:14:16:735UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:14:16:735UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:14:16:735UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:14:16:804None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:14:16:844None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:14:16:848UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:14:16:849UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:14:16:849UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:14:16:849UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:14:17:156None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:14:17:197None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:14:19:139None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:14:19:180None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:14:19:362None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:14:19:403None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:14:21:472None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:14:21:522None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:14:21:705None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:14:21:745None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:14:25:578None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:14:25:629None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:14:25:812None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:14:25:851None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:14:40:845None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:14:40:886None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:14:41:080None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:14:41:118None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:14:51:722None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:14:51:764None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:14:51:960None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:14:52:000None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:14:54:076None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:14:54:117None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:14:54:309None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:14:54:355None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:14:56:420None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:14:56:469None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:14:56:660None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:14:56:701None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:15:17:755NoneCannot go from [104, 62] to [105, 64] - defaulting
Amplitude.Mercury.Simulation.BattleRequestController:ProcessBattlePreviewRequest(System.Reflection.MonoParameterInfo)
23:15:24:289None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:15:24:339None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:15:24:658None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:15:24:698None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:15:26:731None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:15:26:781None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:15:26:974None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:15:27:012None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:15:32:099None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:15:32:139None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:15:32:320None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:15:32:363None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:15:34:435None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:15:34:483None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:15:34:667None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:15:34:706None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:15:36:779None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:15:36:832None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:15:37:175None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:15:37:216None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:15:39:159None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:15:39:206None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:15:39:398None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:15:39:439None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:15:53:578None[Localization] Unknown key '%PauseMenuModalWindowSeedValue'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:15:54:102None[Localization] Unknown key '%GameSavesQuickSaveTitle'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:15:54:880NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:15:54:880NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:15:54:880NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:15:57:513NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:15:57:524NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:15:57:648NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:15:57:648NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:15:57:648NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:15:59:659None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:15:59:670UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:15:59:670UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:15:59:709None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:15:59:786UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:15:59:786UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:15:59:885UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:15:59:886UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:15:59:983UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:15:59:983UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:00:105None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:00:167UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:00:167UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:00:176None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:00:187NoneCan't find entity 21009 of ongoing task. Fails the task 5641.
Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)
23:16:00:276UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:00:276UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:00:351UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:00:352UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:00:454UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:00:454UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:00:549UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:00:550UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:00:607None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:00:667UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:00:667UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:00:688None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:00:769UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:00:769UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:00:871UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:00:871UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:00:950UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:00:950UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:00:958None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:00:999None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:01:051UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:01:051UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:01:147UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:01:147UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:01:179None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:01:250None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:01:266UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:01:266UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:01:368UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:01:368UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:01:420None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:01:469UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:01:469UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:01:473None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:01:531NoneCan't find entity 18777 of ongoing task. Fails the task 3151.
Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)
23:16:01:552UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:01:552UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:01:652UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:01:652UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:01:683None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:01:732None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:01:785UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:01:785UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:01:888UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:01:888UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:01:953None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:01:968UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:01:969UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:01:992None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:02:069UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:02:069UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:02:167UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:02:167UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:02:224None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:02:251UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:02:251UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:02:273None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:02:352UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:02:352UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:02:486UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:02:486UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:02:504None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:02:546None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:02:585UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:02:585UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:02:669UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:02:669UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:02:770UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:02:770UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:02:828None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:02:868None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:02:868UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:02:869UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:02:951UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:02:952UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:03:051UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:03:051UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:03:090None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:03:141None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:03:300UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:03:300UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:03:369UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:03:369UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:03:392None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:03:442None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:03:467UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:03:467UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:03:645None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:03:651UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:03:651UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:03:686None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:03:690None[Empire 5] Invalid Land spawn position for settlement 1606. This may happen once after an OrderChangeUnitSpawnPosition.
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:16:03:754UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:03:754UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:03:868UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:03:869UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:03:969UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:03:969UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:03:989None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:04:051UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:04:051UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:04:060None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:04:070NoneCan't find entity 19902 of ongoing task. Fails the task 5706.
Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)
23:16:04:251UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:04:251UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:04:269None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:04:310None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:04:351UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:04:351UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:04:483UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:04:484UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:04:651None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:04:668UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:04:668UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:04:701None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:04:770UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:04:770UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:04:868UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:04:868UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:04:964None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:05:004None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:05:214None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:05:267None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:05:366UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:05:366UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:05:468UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:05:468UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:05:501None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:05:549None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:05:699UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:05:699UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:05:787UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:05:787UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:05:811None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:05:853None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:05:886UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:05:886UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:05:985UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:05:985UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:06:141None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:06:184None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:06:468None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:06:501UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:06:501UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:06:507None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:06:583UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:06:583UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:06:766UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:06:767UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:06:779None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:06:820None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:06:868UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:06:868UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:06:968UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:06:968UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:07:131None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:07:181None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:07:383UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:07:383UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:07:480None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:07:530None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:07:800UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:07:800UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:07:822None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:07:863None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:07:902UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:07:902UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:07:983UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:07:983UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:08:157None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:08:198None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:08:367UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:08:367UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:08:499UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:08:499UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:08:500None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:08:548None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:08:567UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:08:567UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:08:666UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:08:667UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:08:823None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:08:863None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:09:136None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:09:179None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:09:401UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:09:401UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:09:499UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:09:499UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:16:11:110None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:11:152None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:11:425None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:11:467None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:11:739None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:11:781None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:12:070None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:12:109None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:14:885None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:14:934None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:15:217None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:15:256None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:17:529None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:17:578None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:17:860None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:17:901None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:25:330None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:25:371None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:25:683None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:25:724None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:26:058None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:26:108None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:26:362None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_FrankishKingdom_Common_Pikemen_01.
Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:16:26:420None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:26:446None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_FrankishKingdom_Common_Pikemen_01.
Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:16:26:446None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_FrankishKingdom_Common_Pikemen_01.
Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:16:26:459None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:26:495None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_FrankishKingdom_Common_Pikemen_01.
Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:16:26:529None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_FrankishKingdom_Common_Pikemen_01.
Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:16:26:562None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_FrankishKingdom_Common_Pikemen_01.
Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:16:26:812None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:16:26:812None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:16:27:612None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_FrankishKingdom_CapetianKnights_01.
Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:16:27:728None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_FrankishKingdom_CapetianKnights_01.
Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:16:27:728None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_FrankishKingdom_CapetianKnights_01.
Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:16:27:979None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:16:27:979None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:16:28:371None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:28:411None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:28:725None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:28:764None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:29:063None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:29:114None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:29:431None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:29:479None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:31:395None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:31:437None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:31:766None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:31:808None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:36:124NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationBattle:UpdateDoSwapPresentationUnitOwner()
23:16:36:128NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationBattle:UpdateDoSwapPresentationUnitOwner()
23:16:57:549None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:57:600None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:16:57:915None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:16:57:957None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:00:502None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:00:544None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:00:844None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:00:893None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:04:009None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:04:071None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:04:392None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:04:433None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:04:795None[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0 TriggerCavalryCharge failed due to pawn unable to charge!
Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()
23:17:08:517None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:08:567None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:08:883None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:08:931None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:09:246None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:09:295None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:09:606None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:09:658None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:10:796None[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0 TriggerCavalryCharge failed due to pawn unable to charge!
Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()
23:17:11:312None[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0 TriggerCavalryCharge failed due to pawn unable to charge!
Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()
23:17:11:595None[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0 TriggerCavalryCharge failed due to pawn unable to charge!
Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()
23:17:15:784None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:15:824None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:16:128None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:16:168None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:23:861None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:23:911None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:24:232None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:24:274None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:26:564None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:26:613None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:26:934None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:26:985None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:29:162None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:17:29:212None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:17:29:212None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:17:29:245None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:17:29:312None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:17:29:312None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:17:29:363None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:17:29:363None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:17:29:979None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:17:29:979None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:17:29:979None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:17:33:368None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:33:416None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:33:750None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:33:792None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:34:912None[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0 TriggerCavalryCharge failed due to pawn unable to charge!
Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()
23:17:34:912None[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0 TriggerCavalryCharge failed due to pawn unable to charge!
Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()
23:17:35:362None[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0 TriggerCavalryCharge failed due to pawn unable to charge!
Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()
23:17:35:428None[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0 TriggerCavalryCharge failed due to pawn unable to charge!
Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()
23:17:39:201None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:39:250None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:39:564None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:39:614None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:39:862None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_FrankishKingdom_CapetianKnights_01.
Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:17:40:161None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_FrankishKingdom_CapetianKnights_01.
Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:17:40:228None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_FrankishKingdom_CapetianKnights_01.
Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:17:40:378None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_FrankishKingdom_CapetianKnights_01.
Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:17:41:076None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_FrankishKingdom_CapetianKnights_01.
Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:17:42:586None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:42:636None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:42:978None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:43:027None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:45:307None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:45:346None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:45:658None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:45:698None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:48:792None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:48:833None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:49:128None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:49:168None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:50:645None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:17:50:696None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:17:50:729None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:17:50:729None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:17:50:729None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:17:50:846None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:17:50:846None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:17:50:846None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:17:51:642None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:51:717None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:52:027None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:52:067None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:54:550None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:54:590None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:54:925None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:17:54:965None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:17:56:095None[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0 TriggerCavalryCharge failed due to pawn unable to charge!
Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()
23:18:00:439None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:00:488None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:00:799None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:00:851None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:01:032None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:01:146NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:18:01:313None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:01:363None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:01:636None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:01:685None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:03:954None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:04:003None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:04:284None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:04:324None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:09:898None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:09:939None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:10:232None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:10:273None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:15:632None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:15:682None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:15:972None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:16:011None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:16:332None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:16:371None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:16:656None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:16:705None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:16:887None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:17:189None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:17:227None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:17:512None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:17:553None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:19:826None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:19:867None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:20:147None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:20:187None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:25:359None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:25:399None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:25:694None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:25:732None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:27:987None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:28:028None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:28:308None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:28:358None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:37:359None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:37:399None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:37:673None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:37:713None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:39:972None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:40:023None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:40:295None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:40:345None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:42:472NoneCannot go from [121, 44] to [125, 42] - defaulting
Amplitude.Mercury.Simulation.BattleRequestController:ProcessBattlePreviewRequest(System.Reflection.MonoParameterInfo)
23:18:45:059None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:45:101None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:45:371None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:45:412None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:47:671None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:47:712None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:47:995None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:48:045None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:50:313None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:50:352None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:50:625None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:50:673None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:54:806None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:54:854None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:55:135None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:55:175None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:57:464None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:57:512None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:57:795None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:57:846None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:58:137None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:58:178None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:18:58:458None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:18:58:499None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:19:00:430None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:19:00:470None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:19:00:751None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:19:00:801None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:19:03:093None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:19:03:143None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:19:03:434None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:19:03:485None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:19:05:772None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:19:05:822None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:19:06:104None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:19:06:146None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:19:06:418None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:19:06:458None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:19:06:731None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:19:06:772None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:19:08:704None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:19:08:745None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:19:09:016None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:19:09:066None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:19:09:359None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:19:09:409None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:19:09:691None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:19:09:730None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:19:11:664None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:19:11:714None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:19:11:997None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:19:12:047None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:19:14:318None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:19:14:368None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:19:14:648None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:19:14:698None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:19:24:306None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:19:24:345None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:19:24:627None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:19:24:667None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:21:21:273None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:21:21:323None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:21:21:594None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:21:21:633None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:21:27:085NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
23:21:38:639None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:21:38:689None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:21:38:972None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:21:39:011None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:21:52:119None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:21:52:169None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:21:52:461None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:21:52:499None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:21:56:420NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
23:22:02:819NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
23:22:15:744NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:22:15:779NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:22:15:799NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:22:15:877NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:15:877NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:15:877NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:17:894None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:17:902NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.NarrativeEventDefinition from a datatable element reference that has not been initialized.
Amplitude.Mercury.Simulation.SimulationEventEffect_TriggerNarrativeEvent:Apply(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:17:955None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:18:305None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:18:375None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:18:809None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:18:888None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:19:141None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:19:193None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:19:197None[Empire 5] Invalid Land spawn position for settlement 1606. This may happen once after an OrderChangeUnitSpawnPosition.
Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:19:475None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:19:524None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:19:727None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:19:777None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:20:009None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:20:079None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:20:290None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:20:340None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:20:549None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:20:590None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:20:772None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:20:826None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:21:155None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:21:205None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:21:406None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:21:455None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:21:686None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:21:728None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:21:941None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:21:991None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:22:233None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:22:283None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:22:524None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:22:576None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:22:835None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:22:888None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:23:169None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:23:210None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:23:465None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:23:513None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:23:797None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:23:837None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:24:098None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:24:149None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:24:388None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:24:437None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:24:699None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:24:748None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:24:990None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:25:040None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:25:321None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:25:363None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:25:584None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:25:623None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:25:874None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:25:915None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:26:169None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:26:219None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:26:480None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:26:521None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:26:793None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:26:846None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:27:116None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:27:158None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:27:420None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:27:469None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:27:713None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:27:755None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:27:996None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:28:036None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:28:046None[Localization] Unknown key '%DiplomaticActionMyMoralLossDescription'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:28:047None[Localization] Unknown key '%DiplomaticActionMyMoralLossDescription'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:28:268None[Localization] Unknown key '%DiplomaticActionMyMoralLossDescription'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:28:359None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:28:399None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:28:670None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:28:710None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:28:959None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:28:998None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:29:444None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:29:496None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:29:743None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:29:783None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:30:450None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:30:504None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:30:776None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:30:816None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:31:071None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:31:115None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:31:381None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:31:428None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:37:109None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:37:151None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:37:405None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:37:456None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:46:559NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:46:559NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:46:559NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:47:163NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:47:163NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:47:163NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:47:928NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:47:928NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:47:928NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:48:537NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:48:537NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:48:537NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:49:141NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:49:141NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:49:141NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:49:762NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:49:762NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:49:762NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:50:358NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:50:359NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:50:359NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:22:59:034None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:59:073None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:22:59:327None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:22:59:368None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:23:01:298None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:23:01:338None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:23:01:395NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationBattle:UpdateDoSwapPresentationUnitOwner()
23:23:01:540None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:23:01:580None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:23:01:613NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationBattle:UpdateDoSwapPresentationUnitOwner()
23:23:01:795NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationBattle:UpdateDoSwapPresentationUnitOwner()
23:23:03:526None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:23:03:567None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:23:03:767None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:23:03:807None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:23:10:184None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:23:10:236None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:23:10:437None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:23:10:486None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:23:12:436None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:23:12:478None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:23:12:679None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:23:12:719None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:23:17:236None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:23:17:286None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:23:17:489None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:23:17:529None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:23:20:487None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:23:20:537None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:23:20:737None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:23:20:769None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:23:22:763None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:23:22:813None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:23:23:014None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:23:23:054None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:23:43:902None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:23:43:952None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:23:44:153None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:23:44:194None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:23:47:786None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:23:47:828None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:23:48:029None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:23:48:069None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:23:51:351None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:23:51:401None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:23:51:606None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:23:51:649None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:23:54:267None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:23:54:318None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:23:54:520None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:23:54:561None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:00:666None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:00:708None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:00:909None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:00:949None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:03:884None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:03:936None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:04:139None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:04:178None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:06:146None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:06:186None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:06:379None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:06:418None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:08:687None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:08:735None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:08:928None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:08:970None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:18:183None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:18:223None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:18:426None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:18:465None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:20:419None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:20:469None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:20:671None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:20:710None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:28:176None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:28:223None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:28:425None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:28:464None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:31:434None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:31:485None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:31:745None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:31:785None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:43:080None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:43:131None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:43:332None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:43:373None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:44:079None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:24:44:079None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:24:44:079None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:24:44:079None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:24:44:079None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:24:44:079None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:24:44:079None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:24:44:162None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:24:44:162None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:24:45:332None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:45:375None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:45:574None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:45:615None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:47:579None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:47:629None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:47:778None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:24:47:821None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:47:860None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:47:929None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:24:47:962None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:24:48:012None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:24:48:061None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:24:48:112None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:24:48:195None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:24:48:195None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:24:48:195None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:24:49:821None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:49:862None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:24:50:058None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:24:50:099None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:25:02:854None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:25:02:894None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:25:03:094None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:25:03:133None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:25:03:729None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:25:03:779None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:25:03:829None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:25:03:829None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:25:03:912None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:25:05:089None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:25:05:138None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:25:05:341None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:25:05:379None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:25:27:684None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:25:27:733None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:25:27:935None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:25:27:977None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:25:30:521None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:25:30:562None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:25:30:772None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:25:30:812None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:25:32:768None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:25:32:810None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:25:33:010None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:25:33:050None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:25:35:011None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:25:35:061None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:25:35:260None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:25:35:301None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:25:37:263None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:25:37:305None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:25:37:505None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:25:37:544None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:25:50:354None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:25:50:396None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:25:50:597None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:25:50:637None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:25:53:828None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:25:53:828None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:25:53:878None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:25:53:912None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:25:53:962None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:25:54:012None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:25:54:012None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:25:54:012None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:25:54:012None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:25:54:366None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:25:54:406None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:25:54:608None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:25:54:649None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:25:56:614None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:25:56:663None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:25:56:868None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:25:56:907None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:25:57:978None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:25:58:029None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:25:58:029None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:25:58:029None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:25:58:129None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:25:58:162None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:25:58:213None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:25:58:949None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:25:58:989None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:25:59:190None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:25:59:231None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:08:381None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:08:420None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:08:622None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:08:662None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:11:578None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:26:11:611None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:26:11:611None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:26:11:611None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:26:11:661None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:26:11:661None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:26:11:762None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:26:12:502None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:12:542None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:12:745None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:12:784None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:25:350None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:25:392None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:25:593None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:25:633None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:28:489None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:28:529None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:28:731None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:28:772None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:30:735None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:30:774None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:31:027None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:31:068None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:32:997None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:33:044None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:33:287None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:33:336None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:35:264None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:35:314None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:35:563None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:35:605None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:37:529None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:37:579None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:37:834None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:37:884None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:39:797None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:39:838None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:39:978None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:26:39:978None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:26:40:029None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:26:40:093None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:40:143None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:42:064None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:42:112None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:42:365None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:42:415None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:43:162None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:26:43:195None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:26:43:328None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:26:43:795None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:26:43:796None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:26:43:796None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:26:43:796None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:26:44:336None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:44:385None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:44:636None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:44:645None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:26:44:686None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:44:761None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:26:44:812None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:26:46:602None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:46:652None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:46:916None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:46:957None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:48:211None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:26:48:881None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:48:930None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:49:181None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:49:221None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:51:155None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:51:203None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:51:455None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:51:494None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:53:422None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:53:470None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:53:715None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:53:767None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:55:681None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:55:730None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:55:985None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:56:024None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:57:957None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:57:996None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:26:58:240None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:26:58:289None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:27:00:212None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:27:00:254None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:27:00:505None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:27:00:547None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:27:02:479None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:27:02:531None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:27:02:780None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:27:02:830None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:27:02:929None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:27:02:978None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:27:02:978None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:27:04:753None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:27:04:801None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:27:05:064None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:27:05:113None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:27:07:037None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:27:07:086None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:27:07:337None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:27:07:388None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:27:09:312None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:27:09:353None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:27:09:607None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:27:09:647None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:27:11:580None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:27:11:628None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:27:11:879None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:27:11:920None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:27:13:195None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:27:13:328None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:27:13:412None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:27:13:855None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:27:13:895None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:27:14:147None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:27:14:196None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:27:16:112None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:27:16:162None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:27:16:364None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:27:16:404None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:27:18:372None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:27:18:421None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:27:18:613None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:27:18:653None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:27:20:858None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:27:20:899None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:27:21:141None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:27:21:181None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:32:44:011None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:32:44:063None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:32:44:264None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:32:44:304None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:32:46:957None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:32:46:996None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:32:47:198None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:32:47:238None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:32:52:088None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:32:52:137None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:32:52:339None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:32:52:379None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:32:55:061None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:32:55:121None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:32:55:162None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:32:55:162None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:32:55:212None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:32:55:262None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:32:55:312None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:32:55:361None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:32:55:445None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:32:56:850None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:32:56:890None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:32:57:091None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:32:57:132None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:33:08:862None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:33:08:905None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:33:09:106None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:33:09:145None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:33:12:237None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:33:12:276None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:33:12:478None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:33:12:519None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:33:52:135None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:33:52:177None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:33:52:378None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:33:52:416None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:33:55:245None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:33:55:295None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:33:55:295None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:33:55:295None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:33:55:328None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:33:55:379None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:33:55:428None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:33:55:428None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:33:55:511None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:33:56:260None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:33:56:298None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:33:56:500None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:33:56:540None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:34:06:814None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:34:06:865None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:34:07:066None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:34:07:105None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:34:07:695None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:07:744None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:07:778None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:07:778None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:07:828None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:07:828None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:07:878None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:07:878None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:09:068None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:34:09:107None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:34:09:309None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:34:09:349None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:34:17:598None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:34:17:650None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:34:17:852None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:34:17:892None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:34:18:512None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:18:512None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:18:512None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:18:512None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:18:694None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:18:744None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:18:744None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:18:744None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:18:744None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:19:851None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:34:19:901None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:34:20:103None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:34:20:142None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:34:28:297None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:34:28:338None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:34:28:540None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:34:28:579None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:34:29:212None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:29:212None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:29:294None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:29:345None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:29:436None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:30:541None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:34:30:581None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:34:30:784None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:34:30:825None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:34:42:947None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:34:42:998None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:34:43:199None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:34:43:239None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:34:44:662None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:44:744None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:44:795None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:44:795None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:44:795None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:44:795None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:44:795None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:44:828None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:44:939None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:34:45:682None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:34:45:732None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:34:45:932None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:34:45:971None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:34:53:918None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:34:53:969None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:34:54:169None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:34:54:210None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:34:57:023None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:34:57:062None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:34:57:264None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:34:57:303None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:35:07:014None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:35:07:063None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:35:07:264None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:35:07:309None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:35:11:699None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:35:11:739None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:35:11:941None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:35:11:980None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:35:15:198None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:35:15:247None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:35:15:450None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:35:15:489None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:35:17:531None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:35:17:583None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:35:17:784None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:35:17:823None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:35:19:798None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:35:19:848None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:35:20:050None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:35:20:092None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:35:22:235None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:35:22:275None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:35:22:475None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:35:22:516None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:35:43:336None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:35:43:386None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:35:43:589None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:35:43:628None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:35:49:769None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:35:49:809None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:35:50:010None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:35:50:053None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:01:182None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:01:223None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:01:418None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:01:456None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:04:337None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:04:387None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:04:588None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:04:627None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:14:956None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:15:006None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:15:256None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:15:297None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:17:218None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:17:258None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:17:450None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:17:491None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:21:568None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:21:608None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:21:859None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:21:908None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:24:688None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:24:737None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:24:938None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:24:980None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:26:938None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:26:987None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:27:189None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:27:229None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:29:802None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:29:842None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:30:045None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:30:086None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:38:481None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:38:521None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:38:774None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:38:814None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:40:737None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:40:779None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:41:032None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:41:081None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:43:005None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:43:053None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:43:306None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:43:354None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:43:844None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:36:43:878None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:36:43:982None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:36:45:269None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:45:310None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:45:564None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:45:613None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:47:531None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:47:573None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:47:823None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:47:864None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:49:799None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:49:838None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:50:090None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:50:140None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:52:061None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:52:110None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:52:372None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:52:423None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:54:338None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:54:379None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:54:629None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:54:671None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:55:012None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:36:56:594None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:56:649None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:56:924None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:56:963None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:58:892None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:58:942None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:36:59:186None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:36:59:236None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:01:044None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:37:01:044None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:37:01:161None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:01:203None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:01:457None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:01:504None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:03:427None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:03:466None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:03:718None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:03:759None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:05:690None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:05:738None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:05:981None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:06:020None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:07:744None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:37:07:878None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:37:07:953None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:07:962None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:37:08:003None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:08:258None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:08:300None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:10:230None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:10:268None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:10:520None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:10:569None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:12:491None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:12:542None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:12:792None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:12:842None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:14:759None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:14:808None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:15:059None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:15:103None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:17:029None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:17:080None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:17:331None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:17:373None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:19:297None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:19:339None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:19:590None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:19:632None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:21:557None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:21:597None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:21:849None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:21:889None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:23:816None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:23:866None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:24:119None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:24:169None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:26:084None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:26:125None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:26:375None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:26:425None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:28:350None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:28:389None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:28:630None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:28:672None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:30:609None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:30:649None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:30:911None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:30:962None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:32:871None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:32:911None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:33:104None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:33:143None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:35:358None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:35:398None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:35:599None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:35:641None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:37:603None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:37:651None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:37:854None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:37:893None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:40:738None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:40:798None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:40:999None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:41:038None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:43:585None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:43:634None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:37:43:886None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:37:43:925None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:09:981None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:10:022None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:10:223None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:10:263None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:12:720None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:12:758None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:12:964None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:13:005None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:14:964None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:15:005None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:15:256None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:15:297None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:18:326None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:18:365None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:18:566None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:18:605None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:21:230None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:21:280None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:21:480None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:21:520None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:24:519None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:24:560None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:24:793None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:24:832None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:35:701None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:35:752None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:35:953None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:35:994None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:37:954None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:37:995None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:38:196None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:38:239None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:40:533None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:40:574None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:40:774None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:40:813None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:43:611None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:38:43:611None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:38:43:744None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:38:43:744None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:38:43:744None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:38:43:744None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:38:43:744None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:38:43:744None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:38:43:744None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:38:44:467None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:44:508None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:44:719None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:44:758None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:49:254None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:49:295None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:49:496None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:49:535None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:51:489None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:51:529None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:38:51:730None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:38:51:769None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:39:07:447None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:39:07:495None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:39:07:699None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:39:07:738None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:39:19:319None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:39:19:369None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:39:19:569None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:39:19:608None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:39:22:689None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:39:22:730None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:39:22:931None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:39:22:970None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:39:35:523None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:39:35:572None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:39:35:775None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:39:35:816None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:39:36:061None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:36:195None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:36:327None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:36:327None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:36:328None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:36:328None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:36:328None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:36:428None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:36:461None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:37:857None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:39:37:907None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:39:38:108None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:39:38:148None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:39:40:926None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:39:40:969None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:39:41:171None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:39:41:210None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:39:41:828None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:41:828None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:41:879None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:41:879None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:41:911None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:41:911None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:41:962None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:41:962None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:41:962None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:43:172None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:39:43:222None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:39:43:424None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:39:43:463None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:39:45:427None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:39:45:476None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:39:45:679None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:39:45:718None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:39:46:078None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:46:161None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:46:161None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:46:244None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:46:244None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:46:244None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:46:328None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:46:328None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:39:47:680None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:39:47:729None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:39:47:930None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:39:47:970None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:39:50:501None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:39:50:542None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:39:50:794None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:39:50:844None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:39:53:334None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:39:53:374None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:39:53:576None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:39:53:614None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:03:715None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:03:768None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:04:019None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:04:069None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:06:711None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:40:06:711None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:40:06:711None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:40:06:828None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:40:06:828None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:40:06:828None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:40:06:878None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:40:06:878None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:40:06:878None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:40:07:601None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:07:651None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:07:852None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:07:893None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:14:255None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:14:297None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:14:537None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:14:577None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:17:202None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:17:244None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:17:446None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:17:484None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:21:379None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:21:421None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:21:660None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:21:701None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:23:633None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:23:684None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:23:925None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:23:966None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:25:898None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:25:939None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:26:190None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:26:241None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:28:166None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:28:216None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:28:467None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:28:509None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:30:439None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:30:478None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:30:728None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:30:770None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:31:528None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:40:31:611None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:40:31:695None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:40:32:703None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:32:746None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:32:995None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:33:038None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:34:966None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:35:015None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:35:258None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:35:306None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:37:235None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:37:275None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:37:518None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:37:559None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:39:484None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:39:522None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:39:775None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:39:815None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:41:595None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:40:41:596None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:40:41:678None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:40:41:737None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:41:777None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:42:030None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:42:079None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:43:999None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:44:046None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:44:300None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:44:350None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:46:269None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:46:318None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:46:571None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:46:619None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:48:540None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:48:580None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:48:832None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:48:882None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:50:228None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:40:50:278None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:40:50:803None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:50:844None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:51:096None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:51:138None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:57:546None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:57:597None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:57:834None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:57:884None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:57:977NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:40:57:977NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:40:57:977NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:40:57:978NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:40:58:116None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:58:154None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:58:180NoneCan't find entity 18772 of ongoing task. Fails the task 2974.
Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)
23:40:58:375None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:58:424None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:58:647None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:58:695None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:58:866None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:58:907None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:59:118None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:59:168None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:59:339None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:59:381None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:59:620None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:59:670None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:40:59:841None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:40:59:883None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:00:095None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:00:145None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:00:348None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:00:388None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:01:180None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:01:221None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:01:246NoneCan't find entity 21264 of ongoing task. Fails the task 3180.
Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)
23:41:01:462None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:01:505None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:11:705None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:11:744None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:11:928None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:11:967None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:15:670None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:15:721None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:15:910None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:15:953None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:17:914None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:17:964None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:18:154None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:18:196None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:26:106None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:26:147None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:26:367None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:26:407None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:28:339None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:28:380None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:28:571None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:28:610None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:30:572None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:30:622None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:30:815None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:30:854None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:35:032None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:35:081None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:35:275None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:35:314None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:36:480NoneCannot go from [97, 56] to [98, 60] - defaulting
Amplitude.Mercury.Simulation.BattleRequestController:ProcessBattlePreviewRequest(System.Reflection.MonoParameterInfo)
23:41:39:268NoneCannot go from [97, 56] to [98, 60] - defaulting
Amplitude.Mercury.Simulation.BattleRequestController:ProcessBattlePreviewRequest(System.Reflection.MonoParameterInfo)
23:41:43:998None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:44:048None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:44:289None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:44:329None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:46:262None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:46:312None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:46:524None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:46:566None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:48:516None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:48:556None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:48:757None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:48:796None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:50:752None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:50:792None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:50:994None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:51:033None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:52:986None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:53:025None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:53:219None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:53:258None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:57:248None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:57:299None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:57:529None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:57:572None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:59:492None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:59:532None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:41:59:724None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:41:59:764None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:42:03:560None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:42:03:608None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:42:03:802None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:42:03:842None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:42:39:845None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:42:39:884None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:42:40:075None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:42:40:114None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:42:43:430None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:42:43:477None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:42:43:678None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:42:43:718None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:42:47:965None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:42:48:014None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:42:48:236None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:42:48:275None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:42:52:397None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:42:52:439None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:42:52:628None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:42:52:669None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:42:54:633None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:42:54:675None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:42:54:916None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:42:54:968None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:42:56:885None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:42:56:924None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:42:57:105None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:42:57:146None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:43:01:907None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:43:01:956None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:43:02:188None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:43:02:230None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:43:06:196None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:43:06:215UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:43:06:215UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:43:06:247None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:43:06:437None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:43:06:476None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:43:14:436NoneCannot go from [108, 65] to [110, 63] - defaulting
Amplitude.Mercury.Simulation.BattleRequestController:ProcessBattlePreviewRequest(System.Reflection.MonoParameterInfo)
23:43:22:013UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:43:22:014UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:43:22:014UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:43:22:014UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:43:25:983None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:43:26:034None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:43:26:065UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:43:26:065UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:43:26:215None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:43:26:254None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:43:28:112UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:43:28:112UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:43:33:738None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:43:33:754UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:43:33:788None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:43:33:980None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:43:34:020None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:43:34:733UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:43:35:982None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:43:36:032None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:43:36:222None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:43:36:262None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:43:43:865None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:43:43:906None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:43:43:918UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:43:44:157None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:43:44:199None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:43:46:139None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:43:46:179None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:43:46:262NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationBattle:UpdateDoSwapPresentationUnitOwner()
23:43:46:370None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:43:46:409None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:43:48:366None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:43:48:407None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:43:48:578None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:43:48:619None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:43:56:012None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:43:56:051None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:43:56:223None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:43:56:264None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:44:08:570None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:44:08:611None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:44:08:801None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:44:08:841None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:44:20:969None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:44:21:020None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:44:21:240None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:44:21:282None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:44:26:571None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:44:26:620None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:44:26:823None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:44:26:863None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:44:30:341None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:44:30:380None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:44:30:573None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:44:30:614None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:44:32:832None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:44:32:872None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:44:33:063None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:44:33:104None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:44:35:691None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:44:35:732None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:44:35:925None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:44:35:965None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:44:39:919None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:44:39:968None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:44:40:180None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:44:40:220None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:44:43:152None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:44:43:192None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:44:43:383None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:44:43:422None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:44:45:385None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:44:45:426None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:44:45:626None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:44:45:667None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:44:47:928None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:44:48:011None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:44:48:095None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:44:48:095None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:44:48:856None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:44:48:905None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:44:49:098None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:44:49:141None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:01:884None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:01:934None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:02:178None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:02:218None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:03:594None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:45:03:694None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:45:03:778None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:45:03:778None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:45:03:811None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:45:03:811None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:45:03:811None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:45:03:811None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
23:45:04:603None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:04:644None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:04:895None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:04:936None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:07:774None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:07:822None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:08:015None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:08:054None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:10:020None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:10:059None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:10:250None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:10:290None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:16:743None[Localization] Unknown key '%PauseMenuModalWindowSeedValue'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:45:17:620None[Localization] Unknown key '%GameSavesQuickSaveTitle'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:45:18:276NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:45:18:276NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:45:18:276NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:45:19:795NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:45:19:798NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:45:19:827NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:45:19:829NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:45:19:944NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:45:19:944NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:45:19:944NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:45:21:982None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:22:073None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:22:555None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:22:624None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:23:027None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:23:118None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:23:439None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:23:500None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:23:773None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:23:823None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:24:073None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:24:124None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:24:363None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:24:414None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:24:658None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:24:709None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:24:971None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:25:021None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:25:293None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:25:343None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:25:605None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:25:676None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:25:915None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:25:965None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:26:216None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:26:270None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:26:514None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:26:564None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:26:795None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:26:845None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:27:097None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:27:147None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:27:451None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:27:500None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:27:734None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:27:773None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:28:065None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:28:116None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:28:400None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:28:450None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:28:762None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:28:814None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:29:064None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:29:115None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:29:367None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:29:417None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:29:678None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:29:728None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:29:990None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:30:039None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:30:320None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:30:370None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:30:640None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:30:690None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:30:959None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:31:009None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:31:288None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:31:337None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:31:649None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:31:699None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:32:012None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:32:064None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:32:385None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:32:435None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:32:726None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:32:775None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:33:089None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:33:141None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:33:469None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:33:520None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:33:801None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:34:112None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:34:164None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:34:487None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:34:537None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:34:866None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:34:917None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:35:208None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:35:259None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:35:579None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:35:632None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:35:872None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:36:568None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:36:617None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:36:850None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:37:563None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:37:615None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:37:888None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:37:938None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:38:241None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:38:290None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:38:540None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:38:862None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:38:914None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:39:156None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:41:149None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:45:41:199None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:45:41:443None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:05:615None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:46:05:665None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:05:908None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:13:869None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:46:13:930None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:14:171None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:16:616None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:46:16:666None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:16:909None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:19:199None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:46:19:248None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:19:492None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:21:490None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:46:21:551None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:21:820None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:23:780None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:46:23:830None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:24:071None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:33:506None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:46:33:557None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:33:798None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:34:950UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:46:35:792None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:46:35:842None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:36:081None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:44:066UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:46:44:088None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:46:44:139None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:44:181UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:46:44:400None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:46:44:450None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:45:233UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:46:45:233UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:46:45:233UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:46:45:233UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:46:46:362None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:46:46:412None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:46:655None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:48:646None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:46:48:696None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:48:937None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:51:248UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:46:51:248UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:46:51:248UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:46:51:248UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:46:51:289None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:46:51:340None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:51:582None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:55:434None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:46:55:482None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:46:55:725None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:02:727None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:47:02:787None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:03:060None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:47:03:110None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:06:470None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:47:06:521None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:06:759None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:10:121None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:47:10:170None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:10:443None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:47:10:492None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:12:406None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:47:12:455None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:12:697None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:14:887None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:47:14:937None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:15:189None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:16:712UI Steam[UI] Target '/WindowsRoot/SystemFullscreen/MessageModalWindow/MessageBox/Table/Buttons/ButtonSample|UIButton' was already tagged 'Cancel'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MessageBox:BindAllButtons(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MessageModalWindow:ShowMessage(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationCursorController:MessageHandler(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.EndGameStatisticsPanel_Graphs+FindValue:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessage(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Interactions.InteractionID:SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Input.InputDevice_Unity:Update()
23:47:16:712UI Steam[UI] Target '/WindowsRoot/SystemFullscreen/MessageModalWindow/MessageBox/Table/Buttons/Item001|UIButton' was already tagged 'Ok'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MessageBox:BindAllButtons(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MessageModalWindow:ShowMessage(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationCursorController:MessageHandler(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.EndGameStatisticsPanel_Graphs+FindValue:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessage(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Interactions.InteractionID:SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Input.InputDevice_Unity:Update()
23:47:20:182None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:47:20:253None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:20:515None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:47:20:565None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:22:490None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:47:22:537None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:22:820None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:47:22:869None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:24:787None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:47:24:837None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:25:079None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:27:070None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:47:27:120None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:27:362None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:29:359None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:47:29:411None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:29:693None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:47:29:743None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:31:657None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:47:31:709None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:31:990None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:47:32:039None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:40:133None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:47:40:183None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:40:450None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:47:40:499None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:42:832UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:47:42:832UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:47:42:832UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:47:42:832UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:47:42:837None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:47:42:889None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:43:142None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:44:763UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:47:44:763UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:47:44:764UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:47:44:764UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:47:47:467None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:47:47:479UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:47:47:480UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:47:47:480UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:47:47:520None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:47:769None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:48:466UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:47:48:466UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:47:48:466UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:47:49:769None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:47:49:818None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:47:49:947UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:47:49:947UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:47:49:947UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:47:50:059None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:02:749UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:02:749UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:02:749UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:02:847UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:02:847UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:02:847UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:04:443UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:04:443UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:04:443UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:04:485UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:04:485UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:04:485UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:04:556None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:48:04:564UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:04:564UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:04:565UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:04:605None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:04:846None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:05:594NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:48:05:599UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:05:600UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:05:600UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:06:834None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:48:06:885None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:07:127None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:08:781UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:08:781UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:08:781UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:13:751None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:48:13:781UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:13:781UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:13:781UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:13:802None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:14:044None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:19:706None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:48:19:755None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:19:998None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:29:834None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:48:29:885None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:30:123None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:32:585None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:48:32:637None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:32:877None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:34:980None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:48:35:027None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:35:258None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:36:411NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:48:37:260None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:48:37:311None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:37:552None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:38:214UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:39:544None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:48:39:594None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:39:834None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:41:832UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:41:836None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:48:41:888None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:42:161None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:44:140None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:48:44:188None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:44:432None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:46:215UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:46:215UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:46:215UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:46:427None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:48:46:477None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:46:719None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:52:966UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:52:986None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:48:52:986UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:52:986UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:53:042None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:53:281None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:55:275None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:48:55:324None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:55:555None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:59:032None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:48:59:065UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:59:065UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:59:065UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:48:59:080None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:48:59:331None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:01:324None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:49:01:373None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:01:608None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:02:548UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:49:02:548UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:49:02:548UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:49:03:599None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:49:03:650None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:03:899None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:09:237None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:49:09:266UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:49:09:267UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:49:09:267UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:49:09:287None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:09:538None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:10:449UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:49:10:449UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:49:10:450UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:49:11:475NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:49:11:482UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:49:11:483UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:49:11:561None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:49:11:566UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:49:11:566UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:49:11:609None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:11:852None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:17:768None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:49:17:798UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:49:17:798UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:49:17:819None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:18:048None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:19:899UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:49:19:899UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:49:20:052None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:49:20:103None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:20:334None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:23:295NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:49:23:338None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:49:23:364UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:49:23:364UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:49:23:388None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:23:630None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:27:743NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:49:27:743NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:49:27:743NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:49:28:351NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:49:28:351NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:49:28:351NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:49:29:009NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:49:29:009NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:49:29:009NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:49:29:725NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:49:29:725NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:49:29:725NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:49:30:336NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:49:30:336NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:49:30:336NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:49:30:954NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:49:30:954NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:49:30:954NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:49:31:593NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:49:31:593NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:49:31:593NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:49:32:325None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:49:32:372None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:32:625None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:34:615None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:49:34:664None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:34:906None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:39:794None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:49:39:844None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:40:096None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:43:910None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:49:43:959None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:44:202None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:46:192None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:49:46:242None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:46:475None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:49:171None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:49:49:218None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:49:461None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:51:703None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:49:51:753None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:52:008None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:56:987None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:49:57:037None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:49:57:299None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:49:57:350None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:01:356None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:50:01:405None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:01:649None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:05:500None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:50:05:550None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:05:781None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:12:159None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:50:12:210None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:12:461None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:15:781None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:50:15:833None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:16:073None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:31:970None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:50:32:016None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:32:299None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:50:32:348None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:34:270None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:50:34:319None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:34:550None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:36:545None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:50:36:606None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:36:849None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:38:845None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:50:38:895None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:39:126None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:41:116None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:50:41:165None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:41:408None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:43:397None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:50:43:447None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:43:679None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:47:258None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:50:47:308None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:47:539None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:50:366None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:50:50:418None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:50:666None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:52:657None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:50:52:708None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:52:938None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:54:928None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:50:54:978None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:55:210None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:57:714None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:50:57:774None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:50:58:017None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:51:00:013None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:51:00:063None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:51:00:314None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:51:02:296None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:51:02:346None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:51:02:588None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:51:05:044None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:51:05:094None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:51:05:337None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:51:07:323None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:51:07:373None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:51:07:613None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:51:09:604None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:51:09:657None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:51:09:898None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:51:11:995None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:51:12:046None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:51:12:280None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:51:50:355None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:51:50:404None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:51:50:657None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:51:53:375None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:51:53:425None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:51:53:659None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:51:55:658None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:51:55:709None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:51:55:961None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:51:57:939None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:51:57:989None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:51:58:231None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:52:00:639None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:52:00:692None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:52:00:922None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:52:03:722None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:52:03:773None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:52:04:024None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:52:06:006None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:52:06:056None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:52:06:297None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:52:08:288None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:52:08:338None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:52:08:570None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:52:13:827None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:52:13:878None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:52:14:158None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:52:14:211None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:52:41:070None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:52:41:121None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:52:41:371None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:52:50:445None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:52:50:493None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:52:50:727None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:52:52:719None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:52:52:770None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:52:53:013None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:52:59:424None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:52:59:474None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:52:59:713None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:53:16:284None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:53:16:333None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:53:16:588None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:53:19:712None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:53:19:761None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:53:20:003None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:53:21:995None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:53:22:045None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:53:22:297None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:53:34:830NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
23:53:55:840None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:53:55:889None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:53:56:119None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:53:58:442None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:53:58:491None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:53:58:732None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:27:998None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:28:049None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:28:350None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:28:399None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:30:320None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:30:370None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:30:623None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:35:609None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:35:658None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:35:913None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:35:963None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:37:881None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:37:933None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:38:169None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:40:163None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:40:213None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:40:443None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:47:225NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:54:47:243NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:54:47:243NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:54:47:243NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:54:47:331None[Deeds] DeedDefinition 'Fame_CompetitiveDeed_ResearchTechnology' was already unregistered for this Listener.
System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:54:47:384NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:54:47:384NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:54:47:384NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:54:49:392None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:49:494None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:49:862None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:49:992None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:50:397None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:50:501None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:50:586None[PresentationChoreography] 'PresentationPawn(Clone)' of empire#12 TriggerCharge impossible as pawn is not in good anim state! tagHash=775028559/tagName=ClashTurn shortNameHash=2121839937/shortName=[BT]_CL_C_Turn
Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()
23:54:50:831None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:50:879None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:51:263None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:51:323None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:51:653None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:51:703None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:52:036None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:52:105None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:52:366None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:52:417None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:52:774None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:52:833None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:52:978NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
23:54:53:114None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:53:165None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:53:436None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:53:486None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:53:790None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:53:840None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:54:162None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:54:211None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:54:473None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:54:525None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:54:799None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:54:849None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:55:108None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:55:160None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:55:425None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:55:473None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:55:726None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:55:776None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:56:029None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:56:078None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:56:320None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:56:370None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:56:378NonePawnActionReturnPostFight with a dead pawn
Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()
23:54:56:631None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:56:680None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:56:923None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:56:973None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:57:224None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:57:275None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:57:475None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:57:717None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:57:770None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:57:981None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:58:030None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:58:286None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:58:337None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:58:568None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:58:617None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:59:234None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:59:282None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:54:59:509None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:54:59:558None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:00:189None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:00:237None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:00:461None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:00:511None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:01:326None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:01:376None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:01:608None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:01:658None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:01:908None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:01:960None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:02:252None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:02:300None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:04:210None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:04:262None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:04:492None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:04:542None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:13:074None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:13:123None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:13:346None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:13:396None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:16:561None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:16:611None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:16:830None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:16:881None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:26:980None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:27:029None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:27:284None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:27:331None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:29:262None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:29:315None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:29:537None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:29:586None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:31:531None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:31:583None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:31:854None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:31:906None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:36:141None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:36:192None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:36:412None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:36:462None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:39:782None[PresentationChoreography] 'PresentationPawn(Clone)' of empire#12 TriggerCharge impossible as pawn is not in good anim state! tagHash=-1044376410/tagName=MetaStateTransition shortNameHash=-1080574930/shortName=SA_C_Idle_Ref_To_CL_C_Idle_Ref
Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()
23:55:42:953None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:43:005None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:43:214None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:43:266None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:50:283None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:50:333None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:50:616None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:50:666None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:54:908None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:54:959None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:55:180None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:55:230None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:57:186None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:57:237None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:57:541None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:57:591None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:55:59:774None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:55:59:825None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:00:048None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:00:098None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:05:434None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:05:484None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:05:713None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:05:765None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:08:760NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:56:08:790None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:08:841None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:09:082None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:09:132None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:11:055None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:11:106None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:11:326None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:11:376None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:13:317None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:13:367None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:13:601None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:13:651None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:19:698None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:19:748None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:19:960None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:20:008None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:23:692None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:23:742None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:24:002None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:24:054None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:25:965None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:26:019None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:26:242None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:26:291None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:26:798UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:56:26:799UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:56:27:698UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:56:27:698UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:56:27:797UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:56:27:798UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:56:28:243None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:28:295None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:28:509None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:28:559None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:30:515None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:30:564None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:30:805None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:30:855None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:32:798None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:32:861None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:33:074None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:33:125None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:34:726UI Steam[UI] Target '/WindowsRoot/SystemFullscreen/MessageModalWindow/MessageBox/Table/Buttons/ButtonSample|UIButton' was already tagged 'Cancel'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MessageBox:BindAllButtons(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MessageModalWindow:ShowMessage(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationCursorController:MessageHandler(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.EndGameStatisticsPanel_Graphs+FindValue:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessage(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Interactions.InteractionID:SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Input.InputDevice_Unity:Update()
23:56:34:726UI Steam[UI] Target '/WindowsRoot/SystemFullscreen/MessageModalWindow/MessageBox/Table/Buttons/Item001|UIButton' was already tagged 'Ok'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MessageBox:BindAllButtons(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MessageModalWindow:ShowMessage(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationCursorController:MessageHandler(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.EndGameStatisticsPanel_Graphs+FindValue:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessage(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Interactions.InteractionID:SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.Input.InputDevice_Unity:Update()
23:56:36:362None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:36:411None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:36:662None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:36:713None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:41:798UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:56:41:801None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:41:851None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:42:063None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:42:114None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:44:714UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:56:44:714UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:56:44:720None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:44:771None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:44:994None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:45:043None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:51:797None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:51:816UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:56:51:850None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:52:071None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:52:122None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:53:481NoneCannot go from [110, 63] to [113, 62] - defaulting
Amplitude.Mercury.Simulation.BattleRequestController:ProcessBattlePreviewRequest(System.Reflection.MonoParameterInfo)
23:56:58:948UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:56:58:955None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:59:005None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:59:115UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:56:59:257None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:56:59:307None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:56:59:864UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:56:59:864UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:56:59:949UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:56:59:949UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:57:01:048UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:57:01:048UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:57:01:180UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:57:01:181UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:57:01:227None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:01:278None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:01:497None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:01:550None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:02:065UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:57:02:065UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:57:02:164UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:57:02:164UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:57:03:490None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:03:540None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:03:756None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:03:805None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:07:500UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:57:07:514None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:07:563None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:07:845None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:07:896None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:11:328None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:11:380None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:11:591None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:11:642None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:19:996None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:20:047None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:20:290None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:20:338None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:22:264None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:22:315None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:22:527None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:22:578None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:29:482None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:29:533None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:29:765None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:29:815None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:32:920None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:32:973None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:33:184None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:33:233None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:36:227None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:36:277None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:36:499None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:36:550None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:38:491None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:38:549None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:38:777None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:38:827None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:50:706None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:50:755None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:51:009None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:51:059None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:52:967None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:53:017None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:53:228None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:53:277None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:53:447UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:57:55:230None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:55:279None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:55:489None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:55:541None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:57:483None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:57:534None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:57:57:746None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:57:57:797None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:58:06:091None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:06:140None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:58:06:382None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:06:435None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:58:06:949UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:58:06:949UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:58:07:065UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:58:07:065UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:58:07:164UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:58:07:164UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:58:08:144NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:58:08:152UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:58:08:152UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:58:08:247UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:58:08:247UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:58:08:360None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:08:409None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:58:08:631None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:08:681None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:58:10:625None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:10:675None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:58:10:896None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:10:946None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:58:12:901None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:12:953None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:58:13:174None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:13:223None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:58:13:248UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:58:15:181None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:15:232None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:58:15:464None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:15:514None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:58:21:448UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:58:21:488None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:21:539None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:58:21:564UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:58:21:770None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:21:819None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:58:22:465UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:58:22:564UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:58:23:749None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:23:765UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:58:23:809None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:58:23:864UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:58:24:071None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:24:121None[Empire 4]No suitable tiles found to place construction Extension_Era4_IroquoisConfederacy.
Amplitude.AI.Brain:Run()
23:58:31:265None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()
23:58:31:265None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()
23:58:31:266None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()
23:58:31:266None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()
23:58:31:266None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()
23:58:31:266None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()
23:58:31:266None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()
23:58:31:266None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()
23:58:31:266None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()
23:58:31:266None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()
23:58:31:266None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()
23:58:31:266None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()
23:58:31:311None[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found
Amplitude.Mercury.Simulation.DepartmentOfDevelopment:GetOrCreateEraStarThresholdParams(System.Reflection.MonoParameterInfo)
23:58:31:436NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:58:31:452NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:58:31:459NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
23:58:31:664NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:58:31:664NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:58:31:664NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
23:58:33:676None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:34:118None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:34:213NoneCan't find entity 21262 of ongoing task. Fails the task 4883.
Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)
23:58:34:665None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:34:997None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:35:066NoneCan't find entity 21257 of ongoing task. Fails the task 5510.
Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)
23:58:35:318None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:35:610None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:35:891None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:36:112None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:36:382None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:36:623None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:36:906None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:37:237None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:37:569None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:37:851None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:38:235None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:38:526None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:38:837None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:39:162None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:39:465None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:39:799None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:40:111None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:40:419None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:41:100None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:41:433None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:41:715None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:42:046None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:42:360None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:43:072None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:43:412None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:44:086None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:44:416None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:44:730None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:45:050None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:45:343None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:46:831UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:58:46:831UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:58:47:612None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:50:015UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:58:50:112None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:55:815UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:58:58:184None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:58:315UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:58:58:485None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:58:59:132UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:58:59:251UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:00:762None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:59:03:266None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:59:05:764None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:59:09:131UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:09:132UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:09:179None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:59:10:730UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:10:730UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:11:863None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:59:11:879UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:13:334UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:14:066UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:14:248UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:14:248UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:14:365None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:59:15:163UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:16:877None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:59:19:447UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:20:346None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:59:20:349UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:20:981UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:20:981UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:22:164UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:22:164UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:22:264UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:22:264UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:22:854None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:59:23:409None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:59:23:730None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:59:24:073None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:59:24:394None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:59:24:717None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:59:41:935None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:59:42:101UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:42:197UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:42:288None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:59:42:482UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:42:599None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:59:48:397None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:59:48:398UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:48:398UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:54:013None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:59:59:010None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:59:59:304None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
23:59:59:615UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:59:615UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:59:736UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:59:59:736UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:00:00:051UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:00:00:051UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:00:00:632UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:00:00:632UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:00:00:731UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:00:00:731UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:00:01:349UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:00:01:349UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:00:01:556None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:00:01:617UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:00:01:617UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:00:01:714UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:00:01:714UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:00:01:847None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:00:08:625None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:00:08:634UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:00:08:634UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:00:08:947None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:00:11:223None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:00:11:556None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:00:11:884None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:00:17:943None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:00:20:433None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:00:23:847None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:00:26:395None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:00:27:939UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)
Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() System.Action`1:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationBattle:Synchronize() Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
00:00:27:939UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/Item001|UIAnimatorComponent)
Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() System.Action`1:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationBattle:Synchronize() Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
00:00:28:889None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:00:33:835None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:00:34:643None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:00:34:701None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:00:34:701None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:00:34:761None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:00:34:761None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:00:34:827None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:00:34:827None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:00:34:827None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:00:34:927None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:00:36:308None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:00:36:894None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:00:36:894None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:00:37:026None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:00:37:026None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:00:37:026None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:00:37:111None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:00:37:111None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:00:37:111None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:00:37:160None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:00:38:780None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:00:58:317None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:01:01:414None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:01:03:896None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:01:06:837None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:01:09:311None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:01:11:778None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:01:19:337None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:01:21:677None[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0 TriggerCavalryCharge failed due to pawn unable to charge!
Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()
00:01:25:847None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:01:29:911None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:01:30:776None[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0 TriggerCavalryCharge failed due to pawn unable to charge!
Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()
00:01:34:800None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:01:42:437None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:01:49:358None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:01:51:828None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:01:54:299None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:01:59:522None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:01:994None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:04:849None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:07:332None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:21:056None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:21:355None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:21:690None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:22:013None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:22:307None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:22:622None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:22:920None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:23:230None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:23:521None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:23:853None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:24:144None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:24:455None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:24:747None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:25:057None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:25:361None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:25:672None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:25:964None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:26:291None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:26:582None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:26:905None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:27:200None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:27:520None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:27:677None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:02:27:709None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:02:27:813None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:27:843None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:02:28:116None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:28:409None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:28:739None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:29:031None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:29:334None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:29:628None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:29:948None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:30:242None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:30:563None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:30:862None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:31:176None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:31:469None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:31:780None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:32:081None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:32:394None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:32:689None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:32:999None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:33:301None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:33:614None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:33:905None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:34:219None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:34:361None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:02:34:476None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:02:34:510None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:34:510None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:02:34:826None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:34:943None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:02:34:943None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:02:35:133None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:35:444None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:35:736None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:35:794None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:02:35:993None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:02:35:994None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:02:36:047None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:36:352None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:36:663None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:36:777None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:02:36:778None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:02:36:778None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:02:36:953None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:37:264None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:37:555None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:37:875None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:37:943None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:02:38:179None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:38:260None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:02:38:260None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:02:38:494None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:38:785None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:39:097None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:39:401None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:39:715None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:40:017None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:40:342None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:40:632None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:40:948None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:41:239None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:41:541None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:41:830None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:42:144None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:42:436None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:42:746None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:43:043None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:43:357None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:43:647None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:43:961None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:44:078None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:02:44:255None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:44:293None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:02:44:328None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:02:44:565None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:44:857None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:45:011None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:02:45:094None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:02:45:127None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:02:45:166None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:45:487None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:45:810None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:46:092None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:47:527None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:02:48:359None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:52:368None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:02:55:122None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:03:06:032None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:03:09:676None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:03:17:037None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:03:19:511None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:03:21:981None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:03:23:843None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:23:977None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:23:977None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:23:977None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:23:977None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:23:977None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:24:027None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:24:110None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:24:863None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:03:28:109None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:03:28:978None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:29:060None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:29:060None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:29:060None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:29:060None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:29:110None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:29:193None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:29:193None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:30:578None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:03:31:049None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:03:33:685None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:03:38:634None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:03:41:099None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:03:41:411None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:03:44:426None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:44:460None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:44:510None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:44:511None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:44:561None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:44:561None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:44:644None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:45:390None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:03:45:705None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:03:48:327None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:48:327None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:48:443None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:48:477None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:48:516None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:48:530None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:48:530None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:48:530None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:48:530None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:03:49:269None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:03:51:741None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:03:54:211None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:03:56:685None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:04:27:029None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:04:29:502None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:04:37:359None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:04:49:985None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:04:53:773None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:04:56:252None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:04:58:916None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:17:916None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:20:939None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:28:786None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:29:827None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:05:32:120None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:34:591None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:35:527None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:05:35:594None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:05:35:594None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:05:35:594None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:05:35:644None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:05:35:644None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:05:35:745None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:05:35:777None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:05:35:777None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:05:37:069None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:37:542None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:37:894None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 missed FireProjectile mecanim event. State has tag? False. Current time is 0.02500302 and expected projectile time was 1.
Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()
00:05:37:927None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 missed FireProjectile mecanim event. State has tag? False. Current time is 0.03333245 and expected projectile time was 1.
Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()
00:05:37:977None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 missed FireProjectile mecanim event. State has tag? False. Current time is 0.04583382 and expected projectile time was 1.
Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()
00:05:38:027None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 missed FireProjectile mecanim event. State has tag? False. Current time is 0.05833412 and expected projectile time was 1.
Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()
00:05:38:060None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 missed FireProjectile mecanim event. State has tag? False. Current time is 0.06666667 and expected projectile time was 1.
Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()
00:05:38:110None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 missed FireProjectile mecanim event. State has tag? False. Current time is 0.07916642 and expected projectile time was 1.
Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()
00:05:38:161None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 missed FireProjectile mecanim event. State has tag? False. Current time is 0.09166817 and expected projectile time was 1.
Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()
00:05:38:194None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 missed FireProjectile mecanim event. State has tag? False. Current time is 0.0999987 and expected projectile time was 1.
Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()
00:05:38:243None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 missed FireProjectile mecanim event. State has tag? False. Current time is 0.1124995 and expected projectile time was 1.
Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()
00:05:38:294None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 missed FireProjectile mecanim event. State has tag? False. Current time is 0.1250015 and expected projectile time was 1.
Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()
00:05:38:294None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:05:40:953None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:46:597None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:46:911None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:47:212None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:47:523None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:47:819None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:48:129None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:48:424None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:48:727None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:49:017None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:49:341None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:49:634None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:49:944None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:50:235None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:50:550None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:50:852None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:51:166None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:51:456None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:51:594None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:05:51:677None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:05:51:710None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:05:51:768None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:52:058None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:52:370None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:52:661None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:52:974None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:53:267None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:53:596None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:53:826None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:05:53:885None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:53:993None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:05:54:109None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:05:54:197None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:54:490None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:54:526None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:05:54:526None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:05:54:526None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:05:54:526None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:05:54:527None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:05:54:803None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:55:092None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:55:396None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:55:685None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:56:008None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:56:299None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:56:612None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:56:906None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:57:210None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:57:502None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:57:810None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:58:101None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:58:414None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:58:707None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:59:020None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:59:341None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:59:650None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:05:59:950None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:00:260None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:00:510None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:06:00:553None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:00:676None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:06:00:676None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:06:00:856None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:01:149None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:01:459None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:01:754None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:02:053None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:02:277None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:06:02:277None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:06:02:345None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:02:360None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:06:02:656None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:02:986None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:03:297None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:03:590None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:03:902None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:04:195None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:04:507None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:04:797None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:05:121None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:05:421None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:05:729None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:06:021None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:06:331None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:06:623None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:06:743None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:06:06:743None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:06:06:936None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:06:944None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:06:07:228None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:07:549None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:07:841None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:10:119None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:12:950None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:16:040None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:19:508None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:19:809None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:47:582None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:06:50:442None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:07:00:252None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:07:01:126None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:01:210None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:01:210None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:01:210None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:01:293None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:01:293None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:01:293None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:01:293None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:01:376None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:02:737None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:07:04:560None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:04:694None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:04:694None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:04:694None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:04:694None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:04:694None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:04:694None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:04:777None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:05:209None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:07:05:530None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:07:13:234None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:07:14:160None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:14:160None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:14:243None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:14:243None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:14:243None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:14:243None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:14:243None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:14:340None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:14:341None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:15:698None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:07:18:425None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:07:20:244None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:20:244None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:20:244None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:20:326None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:20:410None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:20:410None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:20:411None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:20:411None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:20:460None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:21:233None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:07:37:815None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:07:39:827None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:39:827None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:39:910None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:39:910None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:39:910None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:39:910None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:39:910None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:39:994None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:40:043None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:07:40:821None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:07:49:779None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:07:52:747None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:07:53:220None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:07:56:737None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:11:891None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:16:153None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:19:390None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:23:397None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:25:870None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:25:926None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:08:28:384None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:38:514None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:41:393None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:43:857None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:44:190None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:44:482None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:44:795None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:45:096None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:45:417None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:45:706None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:46:011None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:46:301None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:46:614None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:46:906None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:47:218None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:47:511None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:47:821None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:48:114None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:48:426None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:48:718None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:49:049None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:49:340None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:49:649None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:49:810None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:08:49:843None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:08:49:894None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:08:49:944None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:50:256None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:50:568None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:50:881None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:51:174None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:51:488None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:51:780None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:52:101None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:52:393None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:52:393None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:08:52:393None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:08:52:476None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:08:52:719None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:53:012None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:53:314None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:53:605None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:53:910None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:54:202None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:54:519None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:54:813None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:55:127None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:55:418None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:55:730None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:56:023None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:56:334None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:56:625None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:56:939None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:57:241None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:57:563None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:57:856None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:58:172None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:58:462None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:58:776None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:59:067None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:59:380None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:59:670None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:08:59:982None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:09:00:273None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:09:00:606None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:09:00:898None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:09:01:200None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:09:01:260None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:09:01:260None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:09:01:343None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#6 OnAttackCompleted while safeguard has not been catched.
Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
00:09:01:494None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:09:01:805None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:09:02:097None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:09:08:617None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:09:08:907None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:09:11:177None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:09:11:286NoneCan't find entity 20224 of ongoing task. Fails the task 3442.
Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)
00:09:11:490None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:09:14:903None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:09:19:226None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:09:21:681None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:09:24:159None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:09:24:245UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular43
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:09:59:980None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:10:12:994NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
00:10:13:004NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
00:10:13:004NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
00:10:13:069None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:10:15:537None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:10:16:001None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:10:16:302None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:10:18:990None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:10:19:451None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:10:19:752None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:10:22:239None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:10:22:540None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:10:23:626None[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0 TriggerCavalryCharge failed due to pawn unable to charge!
Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()
00:10:27:476None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:10:27:777None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:10:28:058None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:10:37:131None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:10:37:434None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:10:39:697None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:10:42:171None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:10:44:634None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:10:47:098None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:10:51:150None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:10:51:459None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:10:57:303None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:11:05:731None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:11:19:724None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:11:23:809None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:11:26:667None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:11:30:478None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:11:38:327NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
00:11:38:327NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)
00:11:38:420None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:11:38:701None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:11:40:465UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:11:40:465UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:11:40:465UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:11:40:465UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:11:40:466UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:11:40:466UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:11:40:466UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:11:40:466UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:11:40:960None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:11:46:916None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:11:48:213UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:11:48:213UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:11:48:213UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:11:48:213UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:11:48:214UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:11:48:214UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:11:48:214UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:11:48:214UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:11:53:151None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:11:56:203None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:12:16:367None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:12:19:700None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:12:21:284NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
00:12:22:290None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:12:22:804None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:12:25:240None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:12:25:722None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:12:34:330None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:12:34:384UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:12:39:611None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:12:39:613UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:12:49:561None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:12:49:581UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:13:02:165UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:13:02:212None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:13:02:280UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:13:02:675None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:13:03:164UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:13:03:247UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:13:04:149UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:13:04:297UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:13:05:105None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:13:11:305None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:13:14:145None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:13:14:606None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:13:17:038None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:13:19:725None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:13:22:413None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:13:28:286None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:13:30:974None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:13:31:472None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:13:31:944None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:13:34:381None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:13:38:348None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:13:38:348UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:13:38:349UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:13:38:349UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:13:38:349UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:13:38:350UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:13:38:350UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:13:38:350UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:13:38:350UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:13:39:376UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() System.Action`1:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationBattle:Synchronize() Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
00:13:39:376UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() System.Action`1:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationBattle:Synchronize() Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
00:13:39:377UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() System.Action`1:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationBattle:Synchronize() Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
00:13:39:377UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() System.Action`1:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationBattle:Synchronize() Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
00:13:39:377UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() System.Action`1:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationBattle:Synchronize() Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
00:13:39:377UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() System.Action`1:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationBattle:Synchronize() Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
00:13:39:377UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() System.Action`1:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationBattle:Synchronize() Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
00:13:39:377UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() System.Action`1:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationBattle:Synchronize() Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
00:13:41:038None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:13:53:778NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:13:53:778NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:13:53:778NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:13:54:422NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:13:54:422NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:13:54:422NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:13:54:780UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:13:54:780UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:13:54:780UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:13:54:780UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:13:54:781UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:13:54:781UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:13:54:781UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:13:54:781UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:13:55:054NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:13:55:054NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:13:55:054NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:13:55:712NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:13:55:712NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:13:55:712NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:13:56:316NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:13:56:316NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:13:56:316NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:13:56:911NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:13:56:911NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:13:56:911NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:13:57:611NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:13:57:611NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:13:57:611NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:13:58:401None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:13:58:415UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() System.Action`1:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationBattle:Synchronize() Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
00:13:58:415UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() System.Action`1:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationBattle:Synchronize() Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
00:13:58:415UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() System.Action`1:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationBattle:Synchronize() Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
00:13:58:415UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() System.Action`1:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationBattle:Synchronize() Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
00:13:58:416UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() System.Action`1:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationBattle:Synchronize() Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
00:13:58:416UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() System.Action`1:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationBattle:Synchronize() Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
00:13:58:416UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() System.Action`1:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationBattle:Synchronize() Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
00:13:58:416UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() System.Action`1:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationBattle:Synchronize() Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
00:13:58:418UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() System.Action`1:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationBattle:Synchronize() Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
00:13:58:418UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() System.Action`1:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationBattle:Synchronize() Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
00:13:58:418UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() System.Action`1:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationBattle:Synchronize() Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
00:13:58:418UI Steam[UI] StyleController [1] is null
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() System.Action`1:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.PresentationBattle:Synchronize() Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
00:13:58:873None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:14:01:317None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:14:02:014None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:14:02:508None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:14:05:980None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:14:06:463None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:14:09:424None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:14:40:875None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:14:44:098None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:14:49:826None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:14:52:815None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:14:55:910None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:14:56:393None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:15:13:777None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:15:17:716None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:15:20:565None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:15:25:337None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:15:25:807None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:15:28:243None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:15:28:729None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:15:31:167None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:15:33:851None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:15:36:522None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:15:36:994None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:15:40:693None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:15:44:917None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:15:48:579None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:15:54:508None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:15:54:978None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:15:57:427None[Empire 2]No suitable tiles found to place construction Extension_Base_Science.
Amplitude.AI.Brain:Run()
00:16:10:309None[Localization] Unknown key '%PauseMenuModalWindowSeedValue'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:16:11:072None[Localization] Unknown key '%GameSavesQuickSaveTitle'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
00:16:12:884NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Coroutine:Run()
00:16:12:884NoneDisconnecting...
Amplitude.Mercury.Game.GameClient+d__25:MoveNext()
00:16:12:884NoneDisconnected.
Amplitude.Mercury.Game.GameClient+d__25:MoveNext()
00:16:12:884NoneSending disconnection message...
Amplitude.Mercury.Game.GameServer+d__28:MoveNext()
00:16:12:886NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...
Amplitude.Mercury.Game.GameServer:Disconnect()
00:16:12:886NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).
Amplitude.Mercury.Game.GameServer+d__28:MoveNext()
00:16:12:986NonePresentation has been shutdown.
Amplitude.Coroutine+d__37:MoveNext()
00:16:13:157NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Coroutine:Run()
00:16:13:157NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.
Amplitude.Coroutine:Run()
00:16:13:159None[Sandbox] Gracefully exited the sandbox loop; shutting down...
System.AsyncCallback:Invoke(System.Reflection.MonoParameterInfo)
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